STKRudy85 Posté(e) le 1 avril 2012 Signaler Partager Posté(e) le 1 avril 2012 Bonjour, J'ai adapté moi même mon mame.ini. Mais, lors d'un test avec un ami sur alien vs predator; après quelques problèmes de synchronisation sonore , et quelques baisses de framerate , le jeu à planté. J'ai baissée la fréquence d'échantillonnage de 44100Hz à 24000Hz Mais je ne suis pas sûr que cela suffise. # # CORE CONFIGURATION OPTIONS # driver_config mame,plus,homebrew,neod # # CORE CONFIGURATION OPTIONS # readconfig 1 # # CORE SEARCH PATH OPTIONS # rompath roms samplepath samples artpath artwork ctrlrpath ctrlr inipath ini fontpath .;lang translation_directory lang localized_directory lang ips_directory ips # # CORE OUTPUT DIRECTORY OPTIONS # cfg_directory cfg nvram_directory nvram memcard_directory memcard input_directory inp state_directory sta snapshot_directory snap diff_directory diff comment_directory comments hiscore_directory hi avi_directory avi # # CORE FILENAME OPTIONS # cheat_file cheat.dat history_file history.dat story_file story.dat mameinfo_file mameinfo.dat command_file command.dat hiscore_file hiscore.dat # # CORE STATE/PLAYBACK OPTIONS # state autosave 0 playback record playbacksub recordsub auto_record_name mngwrite wavwrite # # CORE PERFORMANCE OPTIONS # autoframeskip 1 frameskip 0 seconds_to_run 0 throttle 1 sleep 0 speed 1.000000 refreshspeed 0 # # CORE ROTATION OPTIONS # rotate 1 ror 0 rol 0 autoror 0 autorol 0 flipx 0 flipy 0 # # CORE ARTWORK OPTIONS # artwork_crop 0 use_backdrops 1 use_overlays 1 use_bezels 1 # # CORE SCREEN OPTIONS # brightness 1.000000 contrast 1.000000 gamma 1.000000 pause_brightness 0.650000 scale_effect none # # CORE VECTOR OPTIONS # antialias 1 beam 1.000000 flicker 0.000000 # # CORE SOUND OPTIONS # sound 1 samplerate 24000 samples 1 volume 0 volume_adjust 0 # # CORE INPUT OPTIONS # ctrlr Standard mouse 0 joystick 1 lightgun 0 multikeyboard 0 multimouse 0 steadykey 0 offscreen_reload 0 joystick_map auto joystick_deadzone 0.300000 joystick_saturation 0.850000 forceuse_dinput 0 # # CORE INPUT AUTOMATIC ENABLE OPTIONS # paddle_device keyboard adstick_device keyboard pedal_device keyboard dial_device keyboard trackball_device keyboard lightgun_device keyboard positional_device keyboard mouse_device mouse # # CORE DEBUGGING OPTIONS # log 0 verbose 0 # # CORE MISC OPTIONS # bios default cheat 0 skip_gameinfo 1 ips confirm_quit 1 auto_pause_playback 0 m68k_core c use_trans_ui 1 ui_transparency 224 disp_autofire_status 1 # # CORE PALETTE OPTIONS # font_blank 0,0,0 font_normal 255,255,255 font_special 247,203,0 system_background 16,16,48 button_red 255,64,64 button_yellow 255,238,0 button_green 0,255,64 button_blue 0,170,255 button_purple 170,0,255 button_pink 255,0,170 button_aqua 0,255,204 button_silver 255,0,255 button_navy 255,160,0 button_lime 190,190,190 cursor 60,120,240 # # CORE LANGUAGE OPTIONS # language fr_FR use_lang_list 0 # # AVI RECORD OPTIONS # avi_avi_filename avi_def_fps 60.0 avi_fps 60.0 avi_frame_skip 0 avi_frame_cmp 0 avi_frame_cmp_pre15 0 avi_frame_cmp_few 0 avi_width 0 avi_height 0 avi_depth 16 avi_orientation 0 avi_rect_top 0 avi_rect_left 0 avi_rect_width 0 avi_rect_height 0 avi_interlace 0 avi_interlace_odd_field 0 avi_avi_filesize 0 avi_avi_savefile_pause 0 avi_avi_width 0 avi_avi_height 0 avi_avi_depth 16 avi_avi_rect_top 0 avi_avi_rect_left 0 avi_avi_rect_width 0 avi_avi_rect_height 0 avi_avi_smooth_resize_x 0 avi_avi_smooth_resize_y 0 avi_wav_filename avi_audio_type 0 avi_audio_channel 0 avi_audio_samples_per_sec 0 avi_audio_bitrate 0 avi_audio_record_type 0 avi_avi_audio_channel 0 avi_avi_audio_samples_per_sec 0 avi_avi_audio_bitrate 0 avi_audio_cmp 0 avi_hour 0 avi_minute 0 avi_second 0 # # PSX PLUGIN OPTIONS # use_gpu_plugin 0 gpu_plugin_name d3d_renderer.znc gpu_screen_size 0 gpu_screen_std 1 gpu_screen_ctm 0 gpu_screen_x 800 gpu_screen_y 600 gpu_fullscreen 0 gpu_showfps 1 gpu_scanline 0 gpu_blending 0 gpu_32bit 0 gpu_dithering 1 gpu_frame_skip 1 gpu_detection 0 gpu_frame_limit 1 gpu_frame_rate 60 gpu_filtering 2 gpu_quality 0 gpu_caching 2 make_gpu_gamewin 1 use_spu_plugin 0 spu_plugin_name spuPeopsSound.dll # # WINDOWS DEBUGGING OPTIONS # oslog 0 # # WINDOWS PERFORMANCE OPTIONS # priority 0 multithreading 1 # # WINDOWS VIDEO OPTIONS # video d3d numscreens 1 window 0 maximize 1 keepaspect 1 prescale 1 effect scanlines waitvsync 1 syncrefresh 1 # # DIRECTDRAW-SPECIFIC OPTIONS # hwstretch 1 # # DIRECT3D-SPECIFIC OPTIONS # d3dversion 9 filter 1 # # PER-WINDOW VIDEO OPTIONS # screen auto aspect auto resolution auto view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto # # FULL SCREEN OPTIONS # triplebuffer 0 switchres 0 full_screen_brightness 1.000000 full_screen_contrast 1.000000 full_screen_gamma 1.000000 # # WINDOWS SOUND OPTIONS # audio_latency 2 # # INPUT DEVICE OPTIONS # dual_lightgun 0 joyid1 0 joyid2 1 joyid3 2 joyid4 3 joyid5 4 joyid6 5 joyid7 6 joyid8 7 Pouvez vous me dire quels amélioration peuvent diminuer le taux de charge, sans pour autant avoir un rendu médiocre ? 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